If you'd like to see how Ubi's Dev teams are currently handling Tom Clancy game mechanics, take a look at the latest Splinter Cell: Blacklist or Ghost Recon Future Soldier or Phantoms (free to play - although expect better quality gameplay from The Division).
All current Tom Clancy games (except Siege? which takes an exclusive FPS format) use hide behind 'Cover & Shoot' mechanics. This could even influence if you're headshot while in cover (your head being exposed, for example, although I noticed you could sustain more damage in The Division).
Going to be grabbing the current Tom Clancy Encore bundle, which includes a beta key -
https://www.humblebundle.com/weekly