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Oct 17, 2017

Discussion in 'Changelog' started by WinterPhoenix96, Oct 17, 2017.

  1. WinterPhoenix96

    WinterPhoenix96 Founder/Lead Developer Staff Member Founder/Lead Developer

    Dec 28, 2015
    Likes Received:
    This list contains changes made to GMod Cruise Line since Sep 22, 2017.

    • Changed ServerStats.PlayerCount.Joins to only log Ship Joins
    • Added Stat Tracking for Current Players in each server
    • Added Equipment Render Distance setting (thanks -Morty!)
    • Added "Mute All Game Audio" setting
    • Cubes particle effect now reacts to voice chat
    • Fixed using the Skeleton model causing players to be unable join due to a missing setting
    • Cubes particle effect can now handle when the player is sitting
    • Fixed players other than Legacy Donators getting Snow particle effect during first join (not retroactive)
    • Added a surface.DrawText override that attempts to break localization garbage
    • Fixed Permabanned players incorrectly being unbanned the next time Admin.CheckActiveBans is run
    • Fixed Floating Chat Bubbles not being cleaned up if the player disconnects while typing
    • Renamed "Ban ID" to "Log ID" in SolAdmin's Ban GUI
    • Added a potential fix for missing Donator achievements
    • Console.Error now logs the error using the ErrorLog system
    • Fixed Scoreboard errors when InitParallelClient hasn't run yet
    • Fixed Scoreboard errors when Achievements haven't been downloaded yet
    • Added a catch for when the initial Inventory.NetworkInventory is never delivered
    • Fixed handling of situations where client in first person by PostPlayerDraw is being run (mirrors, mostly)
    • Added default info to scoreboard setting tooltips
    • Added automatic rejoin on resolution change
    • Fixed Equipment not destroying itself when the player dies

    • Updated Ship Map to Build #11
      • Disabled Nighttime Ship Map until lighting is properly implemented
      • Moved/Renamed Excursions Plaza to Excursions Marina (thanks CrossBoy for the idea!)
      • Fixed missing $bumpmaps causing reflection errors
      • Renamed Port/Starboard Balconies to Port/Starboard Promenades
      • Implemented custom ocean water reflections (solves optimization/poor water rendering issues)
      • Fixed broken outer doors in Bowling Alley
      • Added New Cabin Interiors
      • Added new Bowling Alley detail
      • Fixed several places where Watermelon Pets could get into blocked off areas
    • Moved Particle Shop NPC to Cosmetic Shuffle
    • Fixed several issues with Bowling that prevented it from being playable (thanks Kris!)
    • Added colorable support to Doormat
    • Reduced Cabin Spawnables' RGB Speed max from 256 to 90
    • Replaced Blox Skin setting with Colorable functionality
    • Being Drunk now alters the Playback Rate of Ambience up to 25%
    • Fixed spawning items outside of Cabins and then using them not reducing the player's number of spawned items (thanks TheEpicYnot!)
    • Added "Disable Paintable Animations" setting
    • Added setting for muting Media Audio while GMod is unfocused
    • Added Colorable functionality to Pillow
    • Added TickTockSoundEnabled setting and Tick Tock sounds to Wall Clock
    • Fixed Media Vote Skipping not actually working
    • Fixed thirdperson view while sitting clipping through various objects and props
    • Improved reliability of Spawnable Ownership Networking
    • Fixed Bowling entities being able to be picked up by Phys/Grav Guns
    • Fixed Watermelon Pet sometimes trying to draw its Name when its Owner is Invalid
    • Fixed mis-labeled Move Right/Move Backward Ship Controls
    • Fixed collisions for Ceiling Fan 1
    • Fixed alcohol vomit effect sometimes causing errors
    • Fixed incorrect render orders for Excursion/Minigame Coordinator Panels
    • Increased volume of Outside Ocean Ambience
    • Fixed all Game Coordinators using the same Queued/Active Players tables
    • Fixed Legacy Donators showing up as Passengers on HUD Info
    • Slightly lowered the volume of Announcer lines in Bowling
    • Added Animated Paintable Limit
    • Implemented proper entity for Colorable items
    • Implemented a bunch of things to improve reliability of Paintable image loading
    • Added player avatar to the Player Interact Menu
    • Fixed Inventory Menu scrolling while rotating Spawn Previews
    • Fixed Inventory Menu drawing Pos, Ang, and Rotation text underneath the original item button as well as the one being dragged

    • Re-added Coloring support for Golf Ball
    • Disabled Island map until it's properly completed
    • Fixed GetPlayerGolfBall not existing serverside (should fix Achievement Effects)
    • Fixed "Unsupported Hat" error being shown to everyone
    • Fixed incorrect handling of Scores for Holes a given player wasn't present for
    • Fixed PlayerHoleDone not running correctly clientside if the player is invalid

    Thank you everyone participating in the Beta, suggesting features, and reporting bugs! <3
    Last edited: Oct 19, 2017
    Jordan, Krystal, Haina and 1 other person like this.