- Added 4 Playermodels (Leon Kennedy, Master Chief, Tda Kuro Miku (Zatsune Miku), and Yoko Littner)
- Added 5 Popcorn Kernels (Saigusa's Hair Beads, Chibi Reimu, Chibi Shiro, Homonculus Symbol (Fullmetal Alchemist), and Chibi Ryouko Head)
- Added 5 Hats (Cat Ears, Majora's Mask, Santa Hat, Party Hat, and a Fedora (Yoko + Fedora = Fedorable))
- Added Playtime Level: Hazzy Achievement
- Rewrote the AFK System, it should be more reliable now
- Lua Errors are now Logged in MySQL to assist with debugging
- Player Titles are now fixed (sorry!)
- Muting a player from the Scoreboard now mutes their Global Chat as well
- Server Admin Restart command now cleans up/updates Auditorium/Player Data before restart
- Greatly nerfed YukiTheater Player Levels, Credits and other things now have a much smaller impact (Hazzy you're gonna lose like 600 Levels)
- Moved the CheckDonator-IAmVIPAchievement Per-Player Timers to a single Timer (Optimization)
- Increased delay for Updating Ranks in MySQL (Optimization)
- Increased Delay of Update_Changelog_Rendering_Status Timer (Optimization)
- Optimized Miku-Miku Achievement Check Timer
- Fixed locking the Queue preventing everybody in the Room, including the Owner, from queuing videos
- Players' IP Addresses are now stored in their Account Data to assist with IP Banning, etc
- /me is now disabled for players muted with ULX
- Private Theater Bans are now cleared if the Theater Owner disconnects
- Updated the Server Rules to specify Excessively Loud or Annoying Videos as Bannable
- Zombies Kills Stat is now updated when a Player Disconnects
- Adjusted Preview Model size for Hats
- Fixed F3>Copy Video URL for YouTube (used to fail because YouTube requires www in the link sometimes now...)
- Added some debugging code to Seats to try and figure out why they become un-enterable
- Added /pers taunt
- Disabled naming rooms with an empty string
- Fixed Anime and Movie Rooms not displaying their Current Videos on the Theater Overview
- Added WIP Hat Placement code for the updated Hat System (10341 lines of code so far)